Properties Item
Note: This documents the Properties
item in the context of products. Usage within a SubProject
item is described here.
The Properties
item is an auxiliary item for setting multiple property values conditionally.
In the following example, two properties are set if the project is built for Windows:
Product { Properties { condition: qbs.targetOS.contains("windows") cpp.defines: ["ON_WINDOWS"] cpp.includePaths: ["extraWindowsIncludes"] } }
Multiple Properties
items can be specified to set properties dependent on different conditions. The order of appearance is important. Semantics are similar to if-else-chains. The following example
Product { Properties { condition: qbs.targetOS.contains("windows") cpp.defines: ["ON_WINDOWS"] cpp.includePaths: ["myWindowsIncludes"] } Properties { condition: qbs.targetOS.contains("linux") cpp.defines: ["ON_LINUX"] cpp.includePaths: ["myLinuxIncludes"] } cpp.defines: ["ON_UNKNOWN_PLATFORM"] }
is equivalent to
Product { cpp.defines: { if (qbs.targetOS.contains("windows")) return ["ON_WINDOWS"]; if (qbs.targetOS.contains("linux")) return ["ON_LINUX"]; return ["ON_UNKNOWN_PLATFORM"]; } cpp.includePaths: { if (qbs.targetOS.contains("windows")) return ["myWindowsIncludes"]; if (qbs.targetOS.contains("linux")) return ["myLinuxIncludes"]; return base; } }
We suggest to use the Properties
item for mutually exclusive conditions only. It is especially useful if there are several properties to set, based on the same condition.
Property | Type | Default | Description |
---|---|---|---|
condition | bool | none - must be specified | The condition to be used for the other bindings in this item. |
overrideListProperties | bool | false | List properties set within this item will override the values coming from modules, rather than getting merged with them, which is the default behavior. Use this in the rare case that a module you depend on inserts a value into a list property that is problematic for some product. |