#include <focus_controller.h>
§ ~FocusController()
virtual mir::shell::FocusController::~FocusController |
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virtualdefault |
§ FocusController() [1/2]
mir::shell::FocusController::FocusController |
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protecteddefault |
§ FocusController() [2/2]
§ focus_next_session()
virtual void mir::shell::FocusController::focus_next_session |
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pure virtual |
§ focused_session()
virtual auto mir::shell::FocusController::focused_session |
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const -> std::shared_ptr< scene::Session > |
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pure virtual |
§ focused_surface()
virtual std::shared_ptr<scene::Surface> mir::shell::FocusController::focused_surface |
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const |
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pure virtual |
§ operator=()
§ raise()
virtual void mir::shell::FocusController::raise |
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SurfaceSet const & |
surfaces | ) |
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pure virtual |
§ set_focus_to()
virtual void mir::shell::FocusController::set_focus_to |
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std::shared_ptr< scene::Session > const & |
focus_session, |
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std::shared_ptr< scene::Surface > const & |
focus_surface |
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) |
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pure virtual |
§ surface_at()
The documentation for this class was generated from the following file:
Copyright © 2012-2016 Canonical Ltd.
Generated on Sat Dec 3 12:48:59 UTC 2016